Indiana Jones and the Great Circle minimum specs, recommended & ultra confirmed

With Indiana Jones and the Great Circle right on the cusp of release, MachineGames has revealed what you need to run the game on PC, confirming the Minimum specs as well as what their Recommended and Ultra PC builds look like.

Indiana Jones and the Great Circle is built on id Tech 7, the latest version of id Software’s excellent game engine, as previously seen in Doom Eternal. It’s a fully featured engine that incorporates the latest ray tracing techniques, upscaling, and more.

MachineGames has provided three performance targets, with Minimum aiming for 1080p60 native at the ‘Low’ preset, Recommended aiming for 1440p60 native at the “High” preset, and Ultra targeting a full 4K at 60FPS with the “Ultra” preset.

The main requirement to be aware of is that the game now requires a GPU with ray tracing compatibility, which means the GeForce 20 series, Radeon 6000 series and Intel’s Arc A series. It will also need at least 8GB of VRAM.

Here’s the full official breakdown

Minimum Recommended Ultra
Target “Low” Preset 1080p60 (native) “High” Preset 1440p60 (native) “Ultra” Preset 2160p60 (native)
Processor (Intel) Core i7-10700K @ 3.8 GHz or better Core i7-12700K @ 3.6 GHz or better Core i7-13900K @ 3.0 GHz or better
Processor (AMD) Ryzen 5 3600 @ 3.6 GHz or better Ryzen 7 7700 @ 3.8 GHz or better Ryzen 7 7900X @ 4.7 GHz or better
Memory 16 GB RAM 32 GB RAM 32 GB RAM
Graphics (Nvidia) GeForce RTX 2060 SUPER 8 GB GeForce RTX 3080Ti 12 GB GeForce RTX 4080 16 GB
Graphics (AMD) Radeon RX 6600 8 GB Radeon RX 7700XT 12 GB Radeon RX 7900XT 20 GB
Graphics (Intel) Intel Arc A580
Storage 120GB SSD 120GB SSD 120GB SSD

 

Full ray tracing is also coming to Nvidia’s 40 series, with the same graphical preset, resolution and performance targets, just with fully path traced lighting throughout the game. Everything about the system requirements remains the same outside of the GPU, which will be an RTX 4070 for Low, RTX 4080 for High and RTX 4090 for Ultra.

The caveat is that full ray tracing at those targets requires the use of DLSS 3 with Frame Generation and the use of Super Resolution upscaling. Path tracing is heavy work!

Indiana Jones is out on 9th December across PC, Xbox Series X|S and through Xbox Game Pass with ‘day one’ access (PC Games Pass and Game Pass Ultimate). However, there’s an early access window for pre-orders coming later this week on 6th December.

Source: Bethesda

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